ProfileEntityCollectionAddFloatingTangent(UInt32, Point3d, EntityAttachType) Method |
Note: This API is now obsolete.
Creates a floating Tangent defined by an entity and a pass-through point, whether to append or prepend
to the specified entity is determined by the closest point to the passPoint.
Namespace: Autodesk.Civil.DatabaseServicesAssembly: AeccDbMgd (in AeccDbMgd.dll) Version: 13.8.0.292
Syntax[ObsoleteAttribute("Use the overload method which takes Point2d as parameter(s).",
false)]
public ProfileTangent AddFloatingTangent(
uint entityId,
Point3d passPoint,
EntityAttachType attachType
)
<ObsoleteAttribute("Use the overload method which takes Point2d as parameter(s).",
false)>
Public Function AddFloatingTangent (
entityId As UInteger,
passPoint As Point3d,
attachType As EntityAttachType
) As ProfileTangent
public:
[ObsoleteAttribute(L"Use the overload method which takes Point2d as parameter(s).",
false)]
ProfileTangent^ AddFloatingTangent(
unsigned int entityId,
Point3d passPoint,
EntityAttachType attachType
)
Parameters
- entityId UInt32
- Id of the entity to attach to.
- passPoint Point3d
- The pass-through point.
- attachType EntityAttachType
- Specifies whether you want to append or prepend the new entity.
Return Value
ProfileTangent
See Also