Profile |
Name | Description | |
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![]() | AddFloatingTangent(UInt32, Point2d, EntityAttachType) | Creates a floating Tangent defined by an entity and a pass-through point, whether to append or prepend to the specified entity is determined by the closest point to the passPoint. |
![]() | AddFloatingTangent(UInt32, Point3d, EntityAttachType) | Obsolete. Creates a floating Tangent defined by an entity and a pass-through point, whether to append or prepend to the specified entity is determined by the closest point to the passPoint. |