TinSurfaceGetVerticesInsideBorderRandom Method |
Gets an array that contains a random selection of TinSurfaceVertex objects inside the border specified by a Point3d collection.
Namespace: Autodesk.Civil.DatabaseServicesAssembly: AeccDbMgd (in AeccDbMgd.dll) Version: 13.8.0.292
Syntaxpublic TinSurfaceVertex[] GetVerticesInsideBorderRandom(
Point3dCollection border,
int randomNumber
)
Public Function GetVerticesInsideBorderRandom (
border As Point3dCollection,
randomNumber As Integer
) As TinSurfaceVertex()
public:
array<TinSurfaceVertex^>^ GetVerticesInsideBorderRandom(
Point3dCollection^ border,
int randomNumber
)
Parameters
- border Point3dCollection
- A collection that contains the Point3d objects used to specify the border.
- randomNumber Int32
- The number of TinSurfaceVertices objects to get.
Return Value
TinSurfaceVertex
ExceptionsException | Condition |
---|
ArgumentException |
Thrown when:
- The border contains less than three points.
- The randomNumber is less than 1.
|
Remarks
The points in the collection should be able to build a border.
This method is used to prepare the KrigingMethodOptions object used to smooth a surface using the Kriging method.
See Also