The Assembly type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | AddSubassembly(ObjectId) |
Adds a subassembly to the assembly.
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![]() | AddSubassembly(ObjectId, Point) |
Adds a subassembly to the assembly and hooks to the specified point
of a subassembly.
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![]() | ComputeFingerPrint |
Compute FingerPrint of the Entity.
(Inherited from Entity.) |
![]() | CopySubassembly(ObjectId) |
Copies a subassembly to the assembly.
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![]() | CopySubassembly(ObjectId, Point) |
Copies a subassembly to the assembly and hooks to the specified point of a subassembly.
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![]() | GetOffsetBaselineNames |
Returns all the names of the associated Baseline objects.
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![]() | GetReferenceInfo |
For Data Shortcut reference entity (IsReferenceObject == true), gets the entity's reference information.
(Inherited from Entity.) |
![]() | InsertSubassemblyAfter |
Inserts an unassigned subassembly after a subassembly in the
assembly and hooks to the specified point.
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![]() | InsertSubassemblyBefore |
Inserts an unassigned subassembly before a subassembly in the assembly.
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![]() | MirrorSubassembly(ObjectId) |
Mirrors a subassembly to the assembly.
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![]() | MirrorSubassembly(ObjectId, Point) |
Mirrors a subassembly to the assembly and hooks to the specified point of a subassembly.
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![]() | ReplaceSubassembly |
Replaces a subassembly in the assembly with another unassigned
subassembly.
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Properties
Name | Description | |
---|---|---|
![]() | Application |
Gets the Application. Not currently implemented.
(Inherited from Entity.) |
![]() | CodeSetStyleId |
Gets or sets the CodeSetStyle Id.
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![]() | CodeSetStyleName |
Gets or sets the CodeSetStyle by name.
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![]() | Description |
Gets or sets the Entity object's description.
(Inherited from Entity.) |
![]() | DisplayName |
Gets the Entity object's display name.
(Inherited from Entity.) |
![]() | Document |
Gets the Document. Not currently implemented.
(Inherited from Entity.) |
![]() | FingerPrint |
Gets or sets FingerPrint of the Entity.
(Inherited from Entity.) |
![]() | FolderId |
Gets the folder ObjectId of the Entity
Returns ObjectId::Null if the Entity is located in root folder
(Inherited from Entity.) |
![]() | Groups |
Gets the collection of assembly group.
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![]() | IsReferencedSourceExisting |
For reference object (IsReferenceObject == true), it will try to get its source entity while opening a drawing.
This indicates whether the reference object has source entity.
(Inherited from Entity.) |
![]() | IsReferenceObject |
Gets whether the Entity is a reference object. A reference object is
located in another drawing, and linked using a data shortcut or Vault.
If the entity is native to the current drawing this property returns false;
if it is being referenced via data shortcuts or AutoCAD Vault it returns true.
(Inherited from Entity.) |
![]() | IsReferenceStale |
For reference objects (IsReferenceObject == true), gets whether the Entity object's reference is stale.
(Inherited from Entity.) |
![]() | IsReferenceSubObject |
For reference objects (IsReferenceObject == true), gets whether the Entity is a reference subobject.
For example, when iterating through the structure of a pipe network referenced from another drawing,
this property is true for each entity.
(Inherited from Entity.) |
![]() | IsReferenceValid |
For reference objects (IsReferenceObject == true), gets whether the Entity object's reference is valid.
(Inherited from Entity.) |
![]() | IsUsed |
Gets whether the style is used by other objects in the current drawing.
(Inherited from Entity.) |
![]() | Location |
Gets or sets the assembly location.
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![]() | Name |
Gets or sets the Entity object's name.
(Inherited from Entity.) |
![]() | OffsetAssemblies |
Gets the OffsetAssemblyCollection.
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![]() | ShowToolTip |
Gets or sets whether to show tooltips for the Entity.
(Inherited from Entity.) |
![]() | StyleId |
Sets the Assembly Style Id.
(Overrides Entity..::..StyleId.) |
![]() | StyleName |
Sets the Assembly Style by name.
(Overrides Entity..::..StyleName.) |
![]() | Type |
Gets or sets the Assembly Type.
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